The protagonist suddenly decided to switch sides and join the Dark World's army? How could this happen? None of King's crew of heroes believes it. It's up to these heroes to fight the Dark World's army once again and bring back their old buddy. Work together as a team by switching characters during combat in this beat 'em up game!
This game uses multiple assets from other games. We do not own these graphical and audio assets.
Gaming Deets

Final Flames 2

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What if a hero that saved the world many years ago suddenly turned evil?
What if that hero, was your best friend? Should you fight him? Heck yeah, you do! We can't just sacrifice the world like that!

Take a chaotic journey with four different heroes. Mix it up with the use of assist partner summons, skill attacks, smash attacks, aerial attacks, and unleash attacks. Save citizens, and some might even help fight with you! Choose from four amazing heroes:
King: a ordinary swordsman with the power to control fire and explosions
Naira: a creepy, weeaboo stalker with a gun
Faliyos: a handicapped, ice-cold fist fighter
Alen: a disinterested Taekwondo student that somehow got dragged into the conflict
Features
• Crazy combos!
• Change characters mid-game!
• Secret unlockable character!
Development History
Chair finished the demo during a spring break of a semester in high school, which took up most of her time even though she initially planned to work on a bigger game. This game had a hiatus that lasted about 3-4 years after the bosses were made. A minor reasoning behind this is because we lost the game file and a lot of progress was lost. The file was found to be named incorrectly years later. But the major reason was just we did not really want to work on this game.
Artwork
Mr. Prez
ChairGTables
Programming
Mr. Prez
ChairGTables
Trivia
• All the bosses were finished before stages were made.
• The game was going to have an extra stage where you battle Chaos in the future in Megaman Battle Network style. This is going to be changed into a boss battle with a different character.
• The auto-movement feature was implemented because the developers did not like the long travelling time between fights from the previous game, in which they gave it the nickname of "Walking Simulator".
• This is Lame Dimension's first game to have its demo featured on an anime convention's table.
• This is also Lame Dimension's first game to be uploaded on indie game websites.
• Our previous artist drew artist as if she was in a Michael Bay movie. We mentioned that she had a gun and forgot to tell him about her cute and loving personality. She ended up having heavy machine guns packed behind her back with a scary look. A revision was made, which looked really great but it was not really the style we were looking for.
"There was so many strange events that revolved around the development of this game. This game was supposed to be finished a year after the release of Final Flames 1. We actually planned to make one Final Flames game after each school year of our high school life, but it never happened. I'm looking at this old game in development hell and I'm already in the third year of my college life. It's nice to see how my involvement in the competitive fighting game community reflected the mechanics of this game since I was still a novice player in the beginning of development. I had so much determination for this game, especially when I found the lost file. I took this around random conventions, doing random speedrun giveaways for whoever can finish the demo the fastest. Though this project is something I put a lot of effort into, it was also one of my saddest projects, as the people working on this game slowly went down to one person as years passed by. I love this game so much, but it would have meant a lot more to me if the original team was still part of the game's development." - ChairGTables, 2026
Let's save the other protag!
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