A robot named Womanman has woken up and gone haywire after being exposed to the orb that Emoman has collected from his fight against Iforgothisnameman. Emoman must stop this robot before it causes even more destruction!
This game contains sprites from other games such as Megaman and Street Fighter. They have no affiliation with LAME Dimension
Gaming Deets

Emoman vs Womanman

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This is part 2 of the Emoman series. After killing Iforgothisnameman, he found something. It was an orb. He showed it to Dr. Hisnamedoesntmatter. He said to bring every one of these objects. These orbs contain special powers. After powering up, they checked on the robot named Womanman. He was almost done but somewhere in that robot blinked red. It became alive then began attacking them. Dr. Hisnamedoesntmatter believes this is Dr. DR's doings. Emoman told him to stop but instead, Womanman ran away. Now he went off to stop him.
Features
• You can now shoot missiles
• Still has that classic poop throwing action
• You can now move while throwing poop
Development History
The reason why Chair separated the parts is that some parts of Emoman will have different gameplay compared to the other parts. Part 2 was supposed to be a platformer like Mega Man, but Chair later made it go back to its original format. In the development of the Megaman version, Emoman could jump, move, and shoot. This version only features the boss fight. Womanman has an intro sequence and a dialogue that shows her somewhat innocent personality. During development, she only stood still in one place while shooting projectiles. If Emoman shoots too many projectiles, she will set a barrier that reflects his own projectiles back. This version was cancelled and the game reverted back to its original design. Unfortunately, the Megaman version was lost because it was overwritten with the original style. After Chair started making the shmup version, he felt like this will just be a direct clone of the first game and nothing will be different. This discouraged him from continueing. This also marks the end of the Emoman series until more than a decade later where Emoman was rebooted.
Programming
Trivia
• Chair fixes multiple things from Emoman part 1 that makes development more practical. Instead of changing objects for throwing projectiles, sprite change is utilized. This, however, allows Emoman to move around while throwing projectiles, essentially making the game too easy.
• Chair wanted to keep the old enemies but make the game a little different so he just made pallete changes.
"I thought fixing Emoman's stiff movement from the first part would make this a better game but it just made him so brokennnnnnn! RIP Emoman! You will be remembered forever! At least by me, I guess. I really hope I can find that platformer version of the game one day. I can't believe I just deleted the entire thing when I wanted to change the format back to the original!" - ChairGTables, 2016
I will get you back!
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Details
Development
Trivia