The Kingdom's oil supply is running low and the King decided to steal Morshu's lamp oil. It's up to Morshu to get it back! Raid the castle, defeat the King's subjects and face off against the King himself to get back your shop's supplies!
We do not own any of the CD-i characters.
Gaming Deets

YouTube Poop Castle

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Morshu is a humble shopkeeper loved by the community. However, when the kingdom's supplies are low, it leads to the King going through drastic measures. One day, during a slow day, Morshu was taking a comfortable short nap. The King seized this opportunity to steal his lamp oil. Morshu wakes up disgruntled that the King would do something as low as stealing his shop supplies. Now he sets off on a quest to get it back. Use your bombs and rope to get through the castle. Fight through four bosses and challenge the King at the top of the castle for the ownership of the lamp oil.
Features
• Throw bombs to defeat enemies underneath you!
• Use the rope for some awesome melee action!
• Four stages and four bosses to challenge you!
Development History
ChairGTables played a game called Super Robotnik Land and decided to make a game like it, except you play as Morshu. Chair brute forced trying to make a platformer and not understanding how tilesets work, but still made it work out. At this time, this was one of the longest games that Chair has made, as he made it a rule where after every boss, the number of rooms before a boss fight gets doubled. Because it was a longer game, this was one of the first instances where Chair added save points before a boss fight. This was also among the first instances where due to the limitations done through having no tilesets, stages only have basic layouts, so he asked his classmates to draw levels on lined paper, and Chair would translate those drawings into the actual game itself.
Programming
Trivia
• The [NPS] is an original enemy that would soon appear in other games such as Thousand Mile Ride. Its name stands for Nipple Paper Soldier.
• The bosses were finished before the stages were finished. Chair just got lazy making over 50 stages. She did some sort of math equation to detemine how many stages would be added after each section even though she did not like the huge number of stages before the final boss.
• Chair decided to make Morshu say "MMMMMMM" whenever Morshu climbs a ladder. The sound became annoying and repetitive that she decided to remove it.
• Chair ripped the Youtube Poop character sprites from low quality Youtube videos rather than getting the proper sprite rips
• Morshu used to be able to climb walls using rope but that caused the game to be broken. She decided to make the rope not climb walls but hold on to walls.
"You know, I used to enslave someone in my class to make level design drawings on filler paper for me. I wanted to make this game after I've seen the Robotnik Game Maker game based off a Youtube Poop. I wondered why that game had people playing it but mine didn't really get any attention. But now I realized my errors on this. Legit, I did some math formula to set how much stages before seeing the boss. I think it's multiply how many stages the previous section was by three. And geez, the last section was way too long. There was barely any changes in the appearance of the stages, making it dull. I understand I limited myself to a castle, but that's not an excuse! Castlevania did it good! Anyways, I really thought this was going to be a good game, but it was more like a good learning experience for me." - ChairGTables, 2016
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