
The evil Einstein is controlling the sky across continents to brainwash the world. Two young pilots set of to fly thousands of miles to stop this madness. Are you a skilled enough pilot to survive an barrage of enemies?
This free game uses assets from other IPs that we are not associated with.
Gaming Deets
Two pilots Alen and Joshua are on the way to defeat the evil forces of Einstein. On the way, they must defeat rogue pilots, aliens, angry pirates, and mercenaries with military weapons. It's going to be a difficult battle but the two are ready to take on one of the deadliest flights of their lives. Fight your way against enemies, collect power-ups, and fight eight bosses in this shmup!
Features
• Awesome two player co-op mode!
• Eight stages spanning up to an hour of gameplay!
• Power-ups for multiple shots!
Development History
This game is Chair's expanded version of the scrolling shooter tutorial game for Game Maker 7. Chair has a friend who was interested in the military airforce and another friend who wanted to become a pilot, so Chair decided to make those two friends into the two playable characters. It was made a way to experiment around the shmup genre. At this time, most of the shmups that Chair has played was the simpler ones on the NES, thus the game is designed in a simpler fashion. It wasn't until a few years later when Chair really got into the Touhou series and eventually made Great User Wars, which was slightly more in-line with how shmups are designed.
Programming
Trivia
• When the game was being developed, Chair's line of thinking for bosses is simply "I'll add more bullets and health to make the boss harder." This explains why each boss is relatively similar in fighting terms. Chair has never played Touhou yet to understand the importance of bullet patterns.
• Chair has no knowledge of planes and he thought that the bomber boss of stage 1 was an alien ship.
• Chair never knew how useful the alarm events of Game Maker was, which explains why you must always keep pressing the shoot button instead of holding it
• Many of the enemies were just copy pasted but with a few changes in their properties such as firing rate and HP.

"Why did I think back then that this was one of the best games I made so far after I finished it? Even Emoman, which is a game I made years prior, was a better game than this. This game felt so slow. At least I kinda made a redemption with Great User Wars. I should have given my teacher Emoman rather than this game as a goodbye gift. At least I learned from my errors with this game. It was still kinda fun playing this with my friends I guess?" - ChairGTables, 2016
Just get in the plane!
